Level 1
6 gamesFirst words, one tap at a time.
Ollie asks for a colour. Tap or click a balloon, or move to one with the Tab key and press Enter.
Which balloon is blue?
The problem
ToddlerOS teaches one small thing, then lets go.


An endless feed
Short games that end
Stars, streaks and prizes
Praise from Ollie
Ads and upsells
Nothing to buy in your child’s view
How it works
01Once
The path opens at their stage, and nothing is ever locked.

02Each game
Ollie asks out loud, and your child taps, slides or traces.

03Any time
The grown-ups page shows how each game went, with tips.

Minutes, not hours. That is the whole idea.
The levels
19 games in 3 levels, all open from day one.
1 of 19: Colours
Game 01

Ollie asks which balloon is red, blue or yellow. Your child taps it.
Game 02

Find number one, two or three. Each balloon shows the numeral and that many dots.
Game 03

Tap the circle, the square or the triangle. The balloon is the shape.
Game 04

Find the dog, the cat or the duck. Ollie makes its sound when it is found.
Game 05

Find the letter A, B or C when Ollie says its name.
Game 06

Trace round a circle, a square and a triangle with one finger.
Game 07

Trace the numbers 1, 2 and 3, one stroke at a time.
Game 08

Tap each duck to count it with Ollie, then pick the number.
Game 09

Some ducks, then more arrive. Count them all and pick the number.
Game 10

Trace the letters A, B and C, one stroke at a time.
Game 11

Red, blue, red, blue. Your child picks the balloon that comes next.
Game 12

Tap the spinner, then hop along a path from 1 to 10, taking turns with Ollie.
Game 13

Turn over two cards to find two animals the same.
Game 14

Drive a car, a bus and a truck home with one finger on the road.
Game 15

Slide a peel, a can and a box into the bin.
Game 16

Slide each shape into the hole that fits it.
Game 17

Tap each duck and count with Ollie, all the way to twenty.
Game 18

Two hands hold up fingers. Count them all to finish the sum.
Game 19

Join the dots in order and a picture appears: a kite, a house, a boat and more.
First words, one tap at a time.
Counting, patterns, tracing and games for one finger.
Counting to twenty, adding with fingers and joining dots.
Plus
12 pictures to colour in with a finger, just for fun.

How it teaches
Not a slot machine.
You and your child, side by side.
Ollie helps, then asks again.
Just praise from Ollie.
Nothing starts until someone taps.
No reading needed. Every question has a picture too.
No waiting for small fingers to lift.
Open it once online and give it a minute.
The research
Three findings, and what we did with each.

Screen time advice
What we did: short games that end, from age 2.
Advice, not proof.
Sources: World Health Organization, 2019; Australia’s guidelines for birth to 5 years.
A randomised study
What we did: the Number path game is that board, 1 to 10.
Strong study. Not tested in our app.
Source: Ramani and Siegler, 2008.
A classic study
What we did: no stars, prizes or streaks.
Medium. One study.
Source: Lepper, Greene and Nisbett, 1973.
Pricing
$0no sign-up needed
Opens the app straight away.
$34.95a year (AUD)
Under 10 cents a day
Start free today.
FAQ
The World Health Organization and Australia advise no screens under 2, and no more than an hour a day from 2 to 5. Less is better.
Children from age 2. Three levels grow with them, and every level stays open.
Not yet. The free plan will soon be 5 short games a day.
Only the first time: give it a minute to save. On an iPhone or iPad, open the home screen icon once online too.
Coming soon: your child’s name in the app, behaviour strategies for you, and up to 3 custom games a month. It will cost $34.95 a year.
It stays on your device. Nothing is sent anywhere, and there are no ads or tracking.
Phones, tablets and computers, in the web browser. A tablet gives small fingers the most room.
